alcinnz,
@alcinnz@floss.social avatar

To have nodes repulse & bounce off each other we'd need a spatial index, which our Layout Coprocessor demands to be a binary tree. A quad tree maybe?

Except a tree can never put all data immediately available to the nodes which need it. So we'd need to propagate that data (or summaries thereof) along branches.

On the bright side: We'd strongly benefit from the Layout Coprocessor's concurrency!

P.S. Our other hypothetical processors aren't much better suited to this task.

3/5?

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