atomicpoet,
@atomicpoet@atomicpoet.org avatar

Some absolute mad lad took the classic Amiga FPS Alien Breed 3D and converted it into the Doom engine. Specifically, GZDoom.

Now why would anyone do that? Because the original Alien Breed 3D had an oversized HUD, was over-pixelated, and the action might as well have been rendered on a postage stamp. Have a look for yourself.

But now that it’s running on the Doom engine, we can finally experience Alien Breed 3D with much better graphics – rendered at full screen too.

And it really demonstrates that Team17 had a great sense for shooters. The Alien Breed remake trilogy really demonstrates this, and its one of my favourite XBLA games.

By no means is Alien Breed 3D as good as Doom – what game is? – but I think it’s better than most so-called “Doom clones” of the 90s.

The Doom engine port is called Project Osiris, and it’s available free on itch.io. I’ve played it for myself, and yeah, it’s awesome!

Project Osiris screenshot (RTX 3080 Ti)
Project Osiris screenshot (RTX 3080 Ti)
Project Osiris screenshot (RTX 3080 Ti)

nus,
@nus@mstdn.social avatar

@atomicpoet I was about to ask how they were able to adapt the original graphics into a high definition clone, but it appears the answer is "part remaining", probably on account of how little could be made out in some parts. (Were Alien Breed characters made as 2D sprites in high enough resolution to replicate?)

Regardless, the original definitely does look like quite the achievement.

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