vinikdev,

More recent #pixelart done in authentic #NES graphics. In this #topdown scene #mockup I have used all the 4 palettes with a lot of shared colors to render fewer materials (stone and grass) but at many different angled bevels, trying to wrap the texture seamlessly around all the ramps and flat surfaces. Could be done with less colors to allow more materials, but the shading and shadows would be less natural and interesting.

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