sprite animation toolkit (1992-1999) | dev-nonsense

Ingemar Ragnemalm first released the Sprite Animation Toolkit (SAT) in 1992. “I have always liked to make computer games,” Ingemar wrote in the SAT manual. “It has been one of my hobbies since the late 70’s. When I started using Macs, of course I wanted to make some games for it too.” After writing many games, he had developed some shared code for sprite drawing and other utilities, so he released it as a library.

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