eoinoneill, Hmm... So now I can get AMD HIP to work with blender but some materials that uses a normal map seems to be glitched out rendering black with blue/green distortion. Doesn't seem to happen to all my files so perhaps there's something wrong w/ my materials.
The crashing is absolutely bonkers though. Seems to be a 1/5 chance that GPU compute rendering causes a crash. #b3d #amd