matteusbeus

@matteusbeus@mastodon.gamedev.place

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matteusbeus, to SegaGenesis

Couple of scroll effects in Chords now and another new character portrait. Be sure to keep an eye out for a new update video in the future 😁 #SegaGenesis #MegaDrive #Homebrew #IndieDev #IndieGame #SGDK #Chords

video/mp4

matteusbeus, to SegaGenesis

Still working hard on Chords. We will have an update video soon. It won't show any new locations (We don't want to show you the entire game in previews!) 😅 BUT it will look significantly different!

video/mp4

matteusbeus, to SegaGenesis

Merry Christmas! How about just under 5 minutes of Chords test gameplay to start the festivities? 😁

https://t.co/cYp0xc9bir

#segagenesis #megadrive #homebrew #indiedev #indiegame #sgdk

matteusbeus, to SegaGenesis

I'll do a proper break down video of Chords progress next year but for now here's a small video of a track from the game along with some sfx! Happy Christmas (if you celebrate) & new year! #MegaDrive #SegaGenesis #SGDK #RETROGAMING #retrodev #indiedev #gamedev #ym2612 #homebrew

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matteusbeus, to SegaGenesis

Small update, I've finally implemented the ability to fade palettes in and out on the fly via my scripting language. This scene doesn't 100% mirror how things will play out in game acts as a neat demo all the same. #Chords #MegaDrive #SegaGenesis #IndieGameDev #indie #retrogaming #indiegames #gamedev #homebrew

video/mp4

matteusbeus, to SegaGenesis

Progressing as planned. We now have nearly 3 complete music tracks. I'm hopeful we'll have an Act 1 demo sometime next year if I can get the bad guy concept art commissioned and pixelled by me. #Chords #MegaDrive #SegaGenesis #IndieGameDev #indie #retrogaming #indiegames #gamedev #homebrew

matteusbeus, to random

The silly amount of time I've spent on code to enable random animations like this is nuts! But I've got to be admit I love how cheesy it looks. It reminds me so much of the old Sierra / LucasArts games. #Chords #SGDK #MegaDrive #Genesis #Sega #indiedev #IndieGameDev

video/mp4

matteusbeus, to random

A whistle stop tour of what's in WIP so far. #Chords #SGDK #MegaDrive #Genesis #Sega #IndieDev #IndieGameDev

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matteusbeus, to random

Looking good! Watch out Snatcher I'm coming for you! 😁 #Chords #SGDK #MegaDrive #Genesis #Sega #IndieGameDev

matteusbeus, to random

Well that's not looking too bad at all! It still needs work and there is a lot we can do with the background. I may also drop the dither lighting in favour of something else but I still like where it's going! #Chords #SGDK #MegaDrive #Genesis #Sega #indiedev #indiegamedev

video/mp4

matteusbeus, to random

Defintely starting to look more like Akio and Scamp! #Chords #SGDK #MegaDrive #Genesis #Sega #indiedev #IndieGameDev

matteusbeus, to random

Still finalising the company setup, lots of coding going on, art is moving at a slow but steady pace. Here's a piece I was working on earlier this evening 😉 #Chords #SGDK #MegaDrive #Genesis #Sega #indiedev #IndieGameDev

matteusbeus, to random

Extended video of everything done so far. This will be shown in a presentation later this week!😅 #Chords #SGDK #MegaDrive #Genesis #Sega #indiedev #indiegamedeveloper #indiegamedev

video/mp4

matteusbeus, to DOOM

Doom Resurrection 3.0 for the Sega 32x has landed! Includes:

  • Doom’s staple melting screen effect
  • MIPS mapping
  • Sega CD PCM speed boost support
  • Reintroduction of the Cyberdemon / Spider MasterMind and respective levels
  • And much more!

https://www.retrorgb.com/32x-doom-resurrection-3-0-lands-with-mips-mapping-and-sega-cd-pcm-speed-boost-support.html

matteusbeus, to SegaGenesis

Chords update: Been working on this for a day or two. Still lots of work to be done on him but he's getting there! I'm always impressed by my progress with this stuff as I've never considered myself much of an artist, I'm a programmer 😅 #SGDK #SegaMegaDrive #SegaGenesis #Sega #indiedev #IndieGameDev

matteusbeus, to SegaGenesis

Chords Update: added support for scrolling cutscenes with support for up to 31 colours over 2 palettes. #SGDK #SegaMegaDrive #SegaGenesis #Sega #indiedev #IndieGameDe

video/mp4

matteusbeus, to SegaGenesis

Chords Update: My background artist finished this yesterday evening. I love it!😊 #SGDK #SegaMegaDrive #SegaGenesis #indiedev #IndieGameDev #Sega

matteusbeus, to SegaGenesis

Chords Update: How about a bit of a playthrough to show where I am with things? 😊 Videos constantly fail to upload on Mastodon, so here's a link to the video on Instagram: https://www.instagram.com/reel/Cu-VEbgLInC

#SGDK #SegaMegaDrive #SegaGenesis #indiedev #IndieGameDev #sega

matteusbeus, to SegaGenesis

Chords Update: My background artist finished this off the other day, very nice for 16 colours 😊 #SGDK #SegaMegaDrive #SegaGenesis #indiedev #IndieGameDev

matteusbeus, to SegaGenesis

Chords Update: Tonight I did a bit of pixel art and a draft version of Screw Loose DIY. #SGDK #SegaMegaDrive #SegaGenesis #indiedev #IndieGameDev

video/mp4

matteusbeus, to SegaGenesis

Chords Update: Draft Hyperbike location travelling sequences are now in the game. The animated effect of movement turned out pretty well. Just need to source an nice PCM sound effect to replace the Snatcher one 😅 #SGDK #SegaMegaDrive #SegaGenesis #indiedev #IndieGameDev

video/mp4

matteusbeus, to SegaGenesis

Just finished off this rough Sega CD Snatcher-esque scene for the Hyperbike transport. I will probably do away with the character fade in & have the bike scene load in one go (I can't at present due to an engine limitation).

Sega CD Snatcher-esque scene for the Hyperbike transport.

matteusbeus, to SegaGenesis

Figured I could do better so kept pushing and came up with this based off a concept sketch. It uses 14 colours. I'm currently struggling to bring out the detail of the wall posters at such a low res though! #SGDK #SegaMegaDrive #SegaGenesis #Homebrew #indiedev #IndieGameDev

matteusbeus, to SegaGenesis

Chords Update: Had a crack at a basic room! Pixel art isn't my speciality but I figure I can create temporary assets for rooms to keep initial prototype costs down. #SGDK #SegaMegaDrive #SegaGenesis #Homebrew #indiedev #IndieGameDev #indiegame

matteusbeus, to SegaGenesis

Chords update: Drawing a mock up of a hyberbike tonight. It's rough and will changed when I get concepts done. My art skills are a weak link unfortunately. It'll work for now though! #SGDK #SegaMegaDrive #SegaGenesis #Homebrew #indiedev #IndieGameDev #indiegame

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