@OutofPrintArchive Wish to god I had the reflexes for this game. I love the vibe, feel and tension but I spend 60% of each race grinding along the walls
@HangFireBooks
I got pretty good at the game back in the day. But yeah, it’s a bit too brutal for me.
I never was able to unlock the AX tracks as one of those last challenges was just too hard for me.
It’s brilliant, but I kinda prefer X if I’m honest.
The original remains my favourite though.
Preview for 1080° Avalanche on GameCube when it was still known as "White Storm", which refers to Wave Race Blue Storm.
Taken from Cube 8 - August 2002 (UK)
I think the first experience with #PixelArt was messing with the #RPG Exile 2: Crystal Souls. playable characters, since they're just BMP files.... Maybe I could download it again and try to create some characters there.
💾 NEW PODCAST! 💾 We had a look at Empire, originally developed by Walter Bright in the 1970s for the PDP-10, and later released for various systems, including MS-DOS with 1987's Empire: Wargame of the Century, and 1993's Empire: Deluxe.
This is a very early example of a turn-based strategy wargame, and one that would have a big influence on the genre. Sid Meier among others has mentioned Empire is a big inspiration for Civilization.
My first ZakStunts pro podium!
And a win on the amateur leaderboard.
A crazy track this month, full of illusions and invisible features due to clever tile placement. Fully exploiting all the quirks that make this game what it is today. #dos#dosgaming#retrogaming#stunts#zakstunts