chrisbiscardi, Took an hour or so to build out an "Infinite Pong" example. While it could be built from-scratch, I thought a really interesting angle was to explore bevy_ecs_tilemap's tile-per-entity model and adding colliders to that model.
chrisbiscardi, Took an hour or so to build out an "Infinite Pong" example. While it could be built from-scratch, I thought a really interesting angle was to explore bevy_ecs_tilemap's tile-per-entity model and adding colliders to that model.
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