metin,

From the ancient ar(t)chive: a unicycle robot animation made as a study of procedural animation.

Things like the robot's tilt angle, bend angle and antenna motion are driven by the position of the character model on a motion path.

Back then, in the early 2000s I was a 3ds Max beta tester for Autodesk. Max wasn't subscription-based yet.

video/mp4

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