PypeBros,

Ow. I thought bringing "pulling down water flow" tiles one step closer to the surface would help catching floating character... But then character got stuck. So I thought "ah. Easy: I just need to put surface tiles one tile higher as well!" ... and this happened >_<

I guess I'd better stop thinking and start debugging instead ^^"

At least I have a

video/mp4

Darsycho2,

@PypeBros ahhh i really love the aesthetic of this though, reminding me of snes and amiga stuff

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