bitinn, By the look of it, Metal backend isn’t going to land in time for #GodotEngine 4.3, right?
I have been waiting for it, will likely solve quite a few limitations of OpenGL on Apple hardwares.
bitinn, By the look of it, Metal backend isn’t going to land in time for #GodotEngine 4.3, right?
I have been waiting for it, will likely solve quite a few limitations of OpenGL on Apple hardwares.