alice_i_cecile,
@alice_i_cecile@mastodon.gamedev.place avatar

Wish that there was better IDE support for #shaders in #rustlang for #bevy?

Take a look at this project by Runi: a preliminary language server for WGSL. IMO this is one of the biggest barriers in making graphics programming genuinely approachable: I'd love to see this catch on!

https://github.com/Runi-c/wgsl-lsp

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