gpuopen, 🎇 We've integrated glossy reflections rendering into GI-1.1, based on our research "Real-time #Rendering of Glossy Reflections using Ray Tracing and Two-level Radiance Caching" 🎇
Our latest blog explains how radiance probes are combined with low-rate, denoised #raytracing for an efficient, high-quality solution in real-time apps like games.