dougbinks,
@dougbinks@mastodon.gamedev.place avatar

Quick preview of the Vulkan GPU Path Tracing Renderer which we will publish in a future release of the Avoyd Voxel Renderer. The noise when moving is less in reality (the video codec compression makes it appear worse).

Model: Minecraft map Drehmal: PrimΩrdial.

Avoyd Voxel Editor with the Minecraft map Drehmal: PrimΩrdial loaded. The scene shows a small island with a village in front of a larger island. The camera pans down into the village and stops viewing over a small harbour. The scene is rendered with a GPU accelerated path tracing renderer.

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