Friday Facts #413 - Gleba | Factorio (factorio.com)
Music reminds me of Terraria!
Factorio Friday Facts #412 - Undo/Redo improvements & Car Latency driving (factorio.com)
Friday Facts #412 - Undo/Redo improvements & Car Latency driving (factorio.com)
Friday Facts #412 - Undo/Redo improvements & Car Latency driving | Factorio (www.factorio.com)
Factorio Friday Facts #411 - All about asteroids (factorio.com)
Friday Facts #411 - All about asteroids | Factorio (factorio.com)
Friday Facts #411 - All about asteroids (factorio.com)
Friday Facts #411 - All about asteroids (factorio.com)
Factorio Friday Facts #411 - All about asteroids (factorio.com)
Always fun to read the more technical posts from Wube, they’ve got a whole lot of skilled people working on Factorio that’s for certain.
Friday Facts #411 - All about asteroids (factorio.com)
Friday Facts #410 - Rocket turret & Target priorities (factorio.com)
Friday Facts #410 - Rocket turret & Target priorities | Factorio (factorio.com)
Factorio Friday Facts #410 - Rocket turret & Target priorities (factorio.com)
Friday Facts #410 - Rocket turret & Target priorities | Factorio (factorio.com)
Friday Facts #409 - Diminishing beacons | Factorio (factorio.com)
Factorio Friday Facts #409 - Diminishing beacons (factorio.com)
It’s nice to see the continued balancing and optimization work that they’re doing, and more modding capabilities is always great.
Friday Facts #409 - Diminishing beacons | Factorio (www.factorio.com)
Friday Facts #409 - Diminishing beacons (factorio.com)
Factorio Friday Facts #409 - Diminishing beacons (factorio.com)
Friday Facts #409 - Diminishing beacons | Factorio (factorio.com)
Factorio Friday Facts #408 - Statistics improvements, Linux adventures (factorio.com)
Factorio Friday Facts #408 - Statistics improvements, Linux adventures (factorio.com)
Friday Facts #408 - Statistics improvements, Linux adventures (factorio.com)
Exciting Linux news :D