molotovcockatiel

@molotovcockatiel@mastodon.social

One-man studio designing, illustrating, and coding digital tabletop wargames. Avid player of all kinds of board games. Just south of Boston, MA. 🎲👾♟ #boardgames #wargames #wargaming #hexandcounter #indiegamedev #wargamedesign

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molotovcockatiel, to boardgames

Great Moments in Board Gaming

#BoardGames #Chess

molotovcockatiel, to random

First game of Nemo’s War on Sailor (easy) difficulty was total chaos and ends in an “Inconsequential” (non-?)victory level with 232 VP. What a blast. Lots of decisions to be made as the dice are cursing your soul. ☠️

#BoardGames #Wargames #Wargaming #HexAndCounter

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angelus_04, to random
@angelus_04@mastodon.gamedev.place avatar
molotovcockatiel,

@angelus_04 Still meaning to play this so many years later. Enjoyed the first one.

molotovcockatiel, to random

There was a quote in a wargame group that got me thinking. Broadly speaking in the non-wargame design world, striving for simplicity is a common goal. Making something useful and clear without any unnecessary elements. Elegance is the Holy Grail.

Does that apply to wargame design or are there enough wargamers who crave chrome that it calls that general design axiom into question?

#WargameDesign #Wargames #HexAndCounter #Wargaming

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molotovcockatiel, to random

Absolutely guilty of this when buying board games.
#BoardGames #WarGames

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