In late 2012, Dolphin moved to a brand new website - dolphin-emu.org. With complete control of our own home and infrastructure for the first time, we noticed the accessibility to users that it gave us. Not only did we get a new home, but we also got a platform, one that allowed us to communicate directly to our users! We used it...
With the conclusion of the holiday season, it's time for us at the blog to get back to work. And this time around, we have a smattering of changes covering just about everything you could imagine. For those looking to enjoy some of the latest homebrew with DSP-HLE, Dolphin now…
This past October, Dolphin turned 20 years old since its initial release to the public as an experimental GameCube emulator. It's been a long ride, with twists and turns. I don't know if anyone back in 2003 expected Dolphin not only to still be under active development 20 years later, but to also support the GameCube's successor...
I searched around, but the only thing I could find is that they've had an open issue on their issue tracker for like 6 or 7 years requesting an AppImage release, but they didn't comment on it or respond to it....
I'm impressed with how well Twilight Princess plays. However, performance tanks once you reach Hyrule Field or certain parts of Faron Woods. This can be fixed with the Hyrule Field speed hack. It's pretty easy to do....
What's Changed TEV regs by @ogamespec in #268 Simplified ras.cpp by @ogamespec in #269 Fixed Luigi's model spikes by @ogamespec in #270 Cache hack by @ogamespec in #271 Fixed errordemo by @ogamesp...
The goal of the emulator is to research the hardware features of GameCube and reverse engineer technologies used to develop games for this platform. GameCube is the hardware masterpiece of Nintendo/ArtX engineers and it's a pleasure to explore this device and discover something new for yourself.
"Utilizing their web of secret operatives, Zu and Gary got a hold of a PowKiddy RGB10Max3 Pro super early. Utilizing a slick JELOS build, sporting a beautifu..."
Well that blew up, huh? If you follow emulation or just gaming on the whole, you've probably heard about the controversy around the Dolphin Steam release and the Wii Common Key. There's been a lot of conclusions made, and while we've wanted to defend ourselves, we thought it would be prudent to contact lawyers first to make sure...