It took me a while, but I finally got things set up to play #HideousDestructor on Doom. I've been watching @El_Draculo for a while, and I've really wanted to give it a go myself. It was super-easy to set up thanks to #CleanDoom, so tnx a bunch for that 😍
GO GO GO GO GO GO GO GO GO GO GO GO GO GO GO GO GO GO
Ok no forreal, these are once again some captured moments during a Scythe 2 playthrough. Hopefully I can do a special series thing for these megawads in the future.
Ah, yes. Along with Ace's weapons, comes Icarus' Innovations, combined into another single weapon pack, with the same addition of its own spawning menu. The nice thing here is that now the Barracuda won't require an additional addon to work (since it uses the Six-12's magazines, which are bundled in this pack already). However, I've also updated the PD-42 to be more in line with the SMG's latest code and added an ironsights variant to it as well.
Spawn Handler changes, basically. The URL & GSP, along with each crafting material, can be disallowed from spawning in backpacks & ammo boxes. However, if a material is allowed to be included in those loot tables but isn't included in any recipe, then it will still remove itself as it's unused.
While everyone's busy today I figured we'd step back into the Hideous for today and try to finish our playthrough of ZeroBrightness with #HideousDestructor. Get ready for some more dark, cramped hallways filled with demons, your only way out is forward... What awaits our bumbling hero? Come stop by and find out!