dougbinks,
@dougbinks@mastodon.gamedev.place avatar
dougbinks,
@dougbinks@mastodon.gamedev.place avatar
dougbinks,
@dougbinks@mastodon.gamedev.place avatar

Currently my implementation, like @benjamin's applies the saturation to the input of the Look function (which is a ASC CDL transform).

I think it should be applied to the output, as otherwise the slope/offset/power do not effect the image.

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