alice_i_cecile,
@alice_i_cecile@mastodon.gamedev.place avatar

@bevy 23. https://github.com/bevyengine/bevy/issues/12604

We've refactored how animations work in 0.13 to a shiny new animation graph approach. Super useful and welcome, but there's evidently a regression with how blending from an animation to itself is handled. This is a non-trivial new bug with no workaround: bah!

mweatherley has a great analysis in the comments: it looks like this is non-trivial to properly fix. Hmm. I'll ping the SME-Animation: this isn't something I can bang out in a day next week.

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