Migueldeicaza, @palmin am I wrong or using your working copy “external” repository would work as a way of accessing files and pushing to GitHub in my Godot port?
Is there something I might not be understanding that might prevent that?
Migueldeicaza, @palmin am I wrong or using your working copy “external” repository would work as a way of accessing files and pushing to GitHub in my Godot port?
Is there something I might not be understanding that might prevent that?
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