i think we're doing pretty good in #KitsuneTails with avoiding the problem of SMB3 and SMW where its trivial to chain-bop (mini)bosses. the proper boss i mentioned earlier will actually has a punish for going for a straight forward bop on him, instead making you bait out attacks and then attack him when he leaves himself open
and a miniboss is a ghost type enemy, ghosts in kitsune tails being notably invincible, which means you need to wait until his "ghost shield" drops to bop him. he's no boom boom!