czottmann,
@czottmann@norden.social avatar

Heads-up, / devs: if you get failed builds due to a "Command CompileAssetCatalog failed with a nonzero exit code” error in 15.3, it's probably one of the SVGs in your asset catalog. The SVG likely uses <feGaussianBlur/>, making Xcode throw a tantrum

https://forums.developer.apple.com/forums/thread/747920

czottmann,
@czottmann@norden.social avatar

Update: builds on Xcode 15.3 seems to fail if there are any SVG in asset catalogs, period.

roanutil,
@roanutil@hachyderm.io avatar

@czottmann Not that it really helps but SVGs in asset catalogs work fine for me. Xcode 15.3 and 15.4 beta.

czottmann,
@czottmann@norden.social avatar

@roanutil Interesting… Albeit they worked fine for me as well up until I switched to Xcode 15.3. My guess is that the SVG parser doesn't like some SVG structures less than others, and I'm really too annoyed about that to debug it even further 😉

PS: They weren't a problem for the macOS build but for the iOS build. Same SVG, same asset catalog. 🤷🏻‍♂️

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