illusionofmana,
@illusionofmana@socel.net avatar

Pixel art shader for Unity URP is nearly done. This time I am doing it all in ShaderGraph so I'm not totally lost at what's going on each stage of the pipeline.
My biggest hurdle (and last) is getting shadow casting to work for Unlit... I am at a total loss at the moment.
.

studiospacefarer,

@illusionofmana would you be willing to share what you learn? I was messing with that a year or two ago and was struggling a lot 😅

illusionofmana,
@illusionofmana@socel.net avatar

@studiospacefarer I definitely struggled a lot with this as well. Getting here was hard but fun. I plan on making a tutorial and providing a GIT link with it in the future once its done.

studiospacefarer,

@illusionofmana that would be awesome!!

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