Plus_Ultra, Spanish
@Plus_Ultra@starcitizen.name avatar

So...we're getting a #starcitizen Medical Ursa Rover?

At the very least, that doesn't look like a normal URSA interior:

I was supposed to be a good boi and not purchase much this month...fucks sake.

Do I NEED an ambulance? NO
Do I WANT an ambulance? OF CORPSE.

I know I know, it's redundant having a C8R, but still...

image/png

Plus_Ultra,
@Plus_Ultra@starcitizen.name avatar

Uff, alright, that's an acceptable price point for me.

Somehow I was convinced the base price was 125-150€. I can trick myself to spend 60 no probs.

scopique,
@scopique@gamepad.club avatar

@Plus_Ultra I am waiting for opportunities to really USE ground vehicles. I mean, we CAN, of course, but I think the new mapping systems will help some. It's kind of hard to drive anywhere with the ground being what it is.

Plus_Ultra,
@Plus_Ultra@starcitizen.name avatar

@scopique I forgot where I saw it, but the other day I was convinced that a scene from SC had roads lights. I'll ping you if I can remember where I saw it.

In any case, the distribution centers DO have roads inside, so there may be a good excuse to rescue people there.

scopique,
@scopique@gamepad.club avatar

@Plus_Ultra True, true...

I saw someone, somewhere mention the other day that what SC needs is a primary-city-sized zone, but fully realized a la GTA that we can drive around and walk around.

That would blow the doors off absolutely everything else, IMO.

Plus_Ultra,
@Plus_Ultra@starcitizen.name avatar

@scopique I would expect that in the future indeed. Probably with the full introduction of Vulcan so it can work with dense visual occlusion calculations. I hate that Area 18 is so, SO small. Of course you'll never be able to walk around the planet in a city-esque environment like we can do with "planetary" environment...I guess.

With full persistence, someone somewhere would build a lair for sure.

scopique,
@scopique@gamepad.club avatar

@Plus_Ultra I think that would open the door to all kinds of QOL features like spreading out living spaces and even multiple landing zones to take the heat off of central locations.

Hell, let people rent property and open storefronts. Persistent shops with custom content. Bad sections of town for PvP. Mission opportunities.

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