@chaorace@lemmy.sdf.org
@chaorace@lemmy.sdf.org avatar

chaorace

@chaorace@lemmy.sdf.org

https://files.catbox.moe/2sh1o0.png Inbred: chaorace’s family has been a bit too familiar. (Can be inherited)

https://files.catbox.moe/662fyj.png

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chaorace,
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I tend to prefer clicking through the unscored reviews first since I find that it’s generally a mark of a quality outlet. Rock Paper Shotgun in particular is an old favorite of mine, so their’s is the first review that I clicked on and let me tell you guys: it’s a real firecracker!

Matt clearly didn’t have a good time and I had to respectfully disagree with a lot of the points he’s made, but even so… his points are well-articulated and sensible. I’m rather glad for his uncommon perspective on the topic and I do think that RPS ultimately picked the right writer for the job. He hasn’t particularly changed my mind about a day-one purchase, of course – the main difference is now I’ll have a more nuanced and realistic expectation for what’s inside.

chaorace,
@chaorace@lemmy.sdf.org avatar

I took his criticisms of the combat as basically saying “this system is not interesting enough to form a satisfying gameplay loop”. That’s a critical statement which I actually agree with, though from my perspective that’s a key part of Persona’s core design: neither the combat system nor the social link system are endlessly enjoyable, so the player is intrinsically motivated to avoid lingering for too long and properly close the core gameplay loop by advancing the calendar. It’s that sort of pendulum-like cadence which gives the series its unique sense of momentum.

I do think that it’s a shame RPS’s Matt was unable to find joy in P3R’s gameplay loop due to disliking the social-link system… but I also see it as an opportunity to better understand the game as a holistic package in a way that can’t be achieved through a more carefully measured, quantitative analysis. The way I see things, the game is the game – I’m much more interested in understanding what’s in the game rather than what’s not, if that makes any sense.

chaorace,
@chaorace@lemmy.sdf.org avatar

It’s a pretty different situation under closer examination. The DnD developers are ex-Nexon employees and they (allegedly) pitched the idea internally before deciding to leave and take the idea with them.

Nexon thought that they had a legal leg to stand on because of how IP laws work (i.e.: employee ideas on company time are company IP). Perhaps more importantly; they probably felt a need to retaliate in order to send a message to other employees who might want to try something similar.

Palworld, on the other hand, is made by a team with no ties whatsoever to GameFreak. If Pokemon were a younger franchise they might possibly have a patent case of some kind, but even the 3D games go back almost 24 years now.

What are some of the stranger adaptations/adjustments to corporate culture you've noticed, and imagine emerging?

By corporate culture I mean like what you see with GoogleYouTube/MetaFacebook/etc. to accommodate advertisers and influence people to engage and acknowledge adverts. In turn, by adapt/adjust I mean how some people bleep curses out like fuck/shit/etc., say unalive instead of commit suicide/kill oneself, and make notorious video...

chaorace,
@chaorace@lemmy.sdf.org avatar

History Youtube gets pretty whack about this because Google’s adsense algorithm freaks out when words like “Nazi” and “Stalin” appear. To name a few examples:

The second example is particularly amusing, being a video about how Shostakovich circumvented soviet censorship while self-censoring all instances of “Stalin” within the script.

chaorace,
@chaorace@lemmy.sdf.org avatar

You may be interested in reading this post about the process of packaging Steam.

tl;dr: It’s mostly an annoyance reserved for packagers to deal with. Dynamically linked executables can be patched in a fairly universal fashion to work without FHS, so that’s the go-to approach. If the executable is statically linked, the package may have to ship a source patch instead. If the executable is statically linked & close-source, the packagers are forced to resort to simulating an FHS environment via chroot.

chaorace,
@chaorace@lemmy.sdf.org avatar

Yes, exactly. The fans have spoken and we want the real Vaporeon!

chaorace,
@chaorace@lemmy.sdf.org avatar

It’ll take you straight from pre-diabetes to post-diabetes

chaorace,
@chaorace@lemmy.sdf.org avatar

Dude, I feel a lot of what you’re saying. I spent years making awful wages at terrible jobs, then fell ass-backwards into a six-figure career. The whiplash is really hard going from thinking you’ll die young and poor into having more than you know what to do with.

With that being said, I have advice to share if you’re interested in such things:

  • Six figures isn’t rich, but it certainly is more than enough. After this point, finding even more money isn’t really going to make you much happier, so start prioritizing other important gains you can make in your career (hours, day-to-day job satisfaction)
  • Focus on improving emotional intelligence. You can afford stuff now, so you can no longer hide behind notions like “this stuff isn’t for poor people like me” – you need to find actual reasons to say no to things and that requires the skill of knowing why you want something.
  • Lots of problems can be solved with money, but you have to be super careful about it or you’ll just end up wrecking yourself! Feeling mixed up? Don’t buy self-help books – get therapy. Feeling lonely? Don’t buy friends – take some classes at the local community center. Feeling self-conscious? Don’t get a face-lift – hire a personal trainer and maybe a stylist.
  • Money guilt is real and it’s OK. Use that feeling to keep yourself down on Earth. Obviously look out for #1 first – pay off bad debt, max out your 401k, set aside enough cash to max out your insurance deductibles and still live a few months without income – once you’ve done that, dial back on the money hoarding. Be better than the assholes who kept you down: tip well, give back to the people who make the things you love, be charitable. Sharing is caring.
chaorace,
@chaorace@lemmy.sdf.org avatar

Aniplex announced on Thursday that the Off Season and Monster Season books in NisiOisin’s Monogatari series are getting an anime adaptation at studio SHAFT titled Monogatari Series Off & Monster Season.

A still shot depicting Araragi doing an intense Shaft-style head tilt, except it has been edited to extended his neck to a freakishly abnormal length

The Monster Season is real!!

Returning staff for the new anime includes Akiyuki Simbo as chief director, Midori Yoshizawa (Zoku Owarimonogatari episode director) as director, and Akio Watanabe as character designer and chief animation director. Simbo and Fuyashi Tou are again overseeing the series scripts.

And Aniplex is taking it seriously! Glad to see that those Kizumonogatari re-release bucks are being put to good use. Also, slightly related: Kizu’s coming to American theaters in 2024.

chaorace,
@chaorace@lemmy.sdf.org avatar

If you hate job boards then you need to find individual company “Careers” pages and go from there.

How you go about this varies a lot by skillset and industry, but I’ll just throw out a random example: lots of Linux jobs exist in the DevOps space (think Kubernetes, Ansible, Chef, NixOps). It just so happens that lots of medium-sized software companies need DevOps people, so you can pretty easily find companies looking for DevOps hires just by browsing Y Combinator’s Startup Directory

With that being said, I get the impression from the way your post is worded that you’re looking to break into a new career without having yet established a concrete plan. My advice would be to step back and consider specific options first. Almost all jobs like these require industry-specific certifications (e.g.: CompTIA, ITIL, AWS, Azure, Cisco, etc.). You need to look at your options, pick a certification, earn it, then go job hunting. Certifications are great for securing entry level jobs and the standards body issuing these will often provide an online directory of partner companies who are currently hiring.

chaorace,
@chaorace@lemmy.sdf.org avatar

You’ll understand when you’re older, son

chaorace,
@chaorace@lemmy.sdf.org avatar

So, it is a matter of our friendly shinobu maintainer to get them merged and update shinobu’s database with the new show info

My bad for the delay. Work’s been a real killer for the last week or so.

The bad news is that when that occurs, shinobu will likely blast all the discussion threads at once into the community.

Yup. I’m planning to do the thing overnight so that the backlogged posts fall out of the “Hot”/“Scaled” queues before most users have any a chance to see them.

This will make it hard to find discussions for the shows that people actually want to talk about

On that note… I’m thinking about migrating from the Holo bot codebase to the Rikka codebase you’ve been working on. Probably not at the same time we load the new seasonal config… but likely sometime in the nearish future. I suspect that the new engagement-based options you’ve introduced will help considerably reduce future backlog spam

chaorace,
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Yeah, but I can’t communicate back when people mention me because federation has been broken on SDF for almost a week now. Not that it helps to reply when I know that already… but let me know if you actually receive this!

chaorace,
@chaorace@lemmy.sdf.org avatar

This was, without any doubt, a prophetic dream. The apocalypse will soon be upon us! Be wary of the four horsemen: Ronald, King, Wendy, and… Chihuahua

chaorace,
@chaorace@lemmy.sdf.org avatar

Try Satty? It’s inspired by flameshot, Wayland native, and written in Rust.

SDF federation is on the fritz again (Jan. 5th - Now) (lemmy.sdf.org)

It appears that comments stopped federating to other instances again sometime yesterday morning (January 5th, before 8AM EST). I can verify that the issue is affecting outgoing comments to multiple different instances (incl. lemmy.ml & lemmy.world) and that it remains ongoing as of the time of writing (e.g.: compare this remote...

chaorace,
@chaorace@lemmy.sdf.org avatar

Nice. Flagship features like these so often feel overlooked in the Linux GPU discussion. I like to think that’s because we’re all very serious pragmatists who don’t care for such frivolous addons, even if the simple truth is that vendors are indifferent towards Linux as an end-user platform.

In light of that, features like these coming in with 1st-party support is a welcome sign that things are (slowly) changing. Emphasis on “slow”; I don’t find it terribly impressive that Nvidia’s partially reversed the proprietary own-goal which they call NVAPI, especially considering the still ongoing parade of new (also proprietary!) standards which they insist on shoehorning into it… but I’ll acknowledge that they’re making progress nevertheless 😤

chaorace,
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Still waiting for git good unfortunately 😔

chaorace,
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  • Alexei Navalny
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chaorace, (edited )
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I’ve been collecting these, super hyped for February 🗣️🗣️🗣️💨💨💨🔥🔥🔥

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